A couple of group pictures of the Dirz models I have painted so far.
Apart from the bases, there is little that ties together the crossbowmen and the Dawn warriors, and I am not sure how much they feel like a whole…
Even though it’s not going to happen for a while, the next step in the project would be to paint some of these gorgeous Keratis warriors, and I’m not sure what colour scheme to use. The main thing will have to be choosing between a red or a cyan robe, I guess… What do you think?
I’m showing this as a work in progress, both because I am planning to bring out a few highlights still, and because I hope I’ll be able to take better pictures. The colour of the cape, in particular, is quite off in this one.
The sculpt is gorgeous and I tried not to ruin it too much. I took a couple of bold risks going for two cold colours for the metal and the cloth, and placing such a cold mini on a desert base. I did work some yellows here and there, but it does not show too much. Does the mini feel unbalanced to you?
Also, painting desert sand turned out not to be the easiest thing in the world… Do you have any suggestions?
Another work in progress, since my bases are still lost in the mail… So, here’s my initial work on Ysis, a named character of the Dirz faction.
The original paintjob for the card, as you can see, went for a nice blend of different off-white tones for the suit and a dark steel for the weapons.
I wanted something to match with the crossbowmen, so opted for a red suit and contrasting, pale blue nmm metals. As it stands now, I think the metals may be too monotonous, even though they suggest the idea of some kind of mechanical prosthesis, which I would be quite fitting. I’ll try to add some yellow reflections coming from the ground. I will also have to add a visible yellow spot somewhere, probably the lens on her mask.
The figure is suitably slender for an assassin and its pose is charged with tension. Even though it’s difficult to capture it on photograph, the sculpt is literally dynamic: when you have it in your hands your are constantly invited to turn it and it works well from every angle.
In relation to the rest of the Dirz miniatures, Ysis should provide a link between the crossbowmen and the armoured knights that came with her in the starter box, by combining the red tone of the cloth I used for the former with the blue-grey tones of the armour, which should be predominant in the latter.
She still needs some touching up, but what do you think so far?