We were clubbing in the ’90s and we’re still at it!
Clubbers don’t have specific rules anymore in the 9th age, but do you think they care? They are nice sculpts and they break up the monotony of the ranks of their millennial comrades.
Now that I look at them in picture, I might put a darker glaze on the left one’s rope belt – the effect is a bit too stark, don’t you think?
Spearheading the O&G project.
Here I’m trying to use the moons to add some variety and flash. In the future I’ll have to use a glaze medium to put the purple on the shield, using a wash works fine to the real eye but not so well for the camera, it seems.
Anyway, I’m almost halfway through the regiment – it can be done! Beware, for next will come the king…
These models are from the early 90s, I think – they were featured in the 4th edition codex codex. I was happier with them before seeing them in picture, I really have to spend some time building that light box…
We don’t like the light!
The light is still messing with them somewhat, but the faces are vivid enough and the efforts on the moons seem to show through. I’m playing with the shields, since they are practically the only part of the models where you can add some variation.
In case you’re wondering why I’m not basing them, I placed an order almost a month ago for some supplies, and I’m still waiting for it – I’ll go for something close to what I did on Grom’s chariot base, but I want too add some small tufts here and there…
More to come!
She never got to shading…
The first five, suffering from some rather poor previous paint job.
The netters were painted by my girlfriend at the time, in an unrepeated attempt at sharing in this particular perversion of mine. I though, and think, they were a promising attempt, so I decided not to touch them up.
The models themselves are nice and dynamic, and the fact that they’re a size bigger than the other gobbos only makes sense: guess who gets to play with the fancy net?
You’ll soon get bored with spear tips and moon shields and black cloaks. So I’ll always throw in one or two different models in each post as I work through the rank and file to keep things interesting.
For me, this unit is a nice exercise to quicken my brushwork. It helps that I really like the sculpts from the Battle for Skull Pass: they might be my favourite version of night goblins, and even goblins tout court, ever.
More to come!
I have my eye on you…
Done in one quick sitting using, for the first time, a proper wet palette. The next improvement in the hobby arsenal will be a home-made lightbox.
Speaking of photography and its discontents: the goblin’s eyes are yellow, not white, and you were supposed to see its tongue…
I am pleased with this little fool, it gave me the right impulse for the incoming project: the sculpt is crisp and funny and I am enjoying the subtler layering made easier by the wet palette.
I tried this azure fangs effect knowing it could stand out too much when blown-up in a picture like this. You’ll see in group shots that it works out fine in regular framing and adds a needed spot of colour in the sea of black capes. Do you think I can pull it off even on larger gnashers / squigs?
It takes a whole lot of painting to get out of the caves…
A group shot of the first cave goblin unit for my 9th age orcs and goblins army.
It’s 45 goblins strong – well, there’s 45 of them – just enough to hide the maximum load of three fanatics. It includes full command, netters and old time clubbers, who are no longer represented in the army list but still like to go clubbing. Game-wise it’s probably not the best option, but at least the nets and clubs help to break up the monotony of the spears. On the left corner, you can glimpse the nape of a goblin king/boss in steam armor.
Models are plastic night goblins from the Battle for Skull Pass box, metal netters and old metal netters and clubbers; the boss is a miniature from the Confrontation range.
The paint scheme will be the one I tried out here.
When I’m done, I’ll also paint an extra command group, which will allow me to field two smaller units instead of the whole horde.
More to come!
Coming to face my pile of unpainted miniatures once again after a relocation, I decided I will finally “paint seriously” – that I will dedicate more time to painting and complete projects in a more orderly and timely fashion – and that I will begin to do this by painting my whole Games Workshop Orcs & Goblins collection.
I decided for the green lads because Orcs & Goblins was my first and most loved army and because it is the most daunting part of my collection of models. I am not used to counting points anymore, but I definitely have enough greenskins for a big army: off the top of my head, we’re talking about thirty five cavalry models plus mounted characters, around a hundred gobbos and even more orcs plus foot characters, the whole shebang of warmachines and chariots, a few monsters and other weird creatures from the hills and caves. If my hobby self manages to paint through this and survive, I’ll know I can successfully tackle the rest of the pile, a model at a time, a project at a time.
I’m encouraged in this journey by the stirring currents in the upper miniature-painting echelons, which are rooting for an impressionist style of painting and thus conveying the feeling (a feeling I never had back in the days) that you can paint interesting, more-than-tabletop, models without having to work hours on them.
Because it is a way of ordering the models, and because I am still a gamer at heart, I chose to prepare the Orcs & Goblins to be fielded as an 9th Age army. I am fond of 9th Age – it keeps in the spirit of WHFB 8th edition while tweaking and balancing a few things and integrating the newly released models – so you might read some random tactica and build notes in the future together with the painting shots, even though I doubt I’ll ever actually find the time to play.
So, this is just to prepare you for the times ahead, hoping I’m not aiming too high, speaking too early and setting myself up for a spectacular failure. Which, at any rate, would be rather orkish…
It’s been some time since I last posted some pictures, or worked on any model at all. But here we are, I painted a suitably messy base for the Deff Dread project you’ve already seen on the blog.
The base is from the excellent Microstudio “designed for Infinity” series, with a couple of bits from an old Razorback. Don’t ask me what a dwarfed Akira was doing on the battlefield before his motorbike was smashed to pieces, but I still like how the wreck adds some bright colours to the mini.
I could put MANY more hours of work on both the dread and the base, but I have to be realistic: I never have much time to paint and my lead-pile, of sizeable proportions, is getting heavier and heavier with dust. In the end, this guy got a “good enough” job.
I’m planning to finally, and definitively, go through the pile starting before the end of the month, so expect more posts and more metal and plastic to chew in the near future.