Not the easiest model to paint in the set, also because I was feeling a little burned out, but here is the Mobile brigada in all its microscopic redness.
The multi-rifle with flamethrower has been especially tricky: for some reason I couldn’t get it to look like metal, and even now it’s not completely there.
Unlike for the Zero, I kept the effects somewhat understated. But the figure is done to an acceptable standard, and the sculpt is awesome enough, I hope, to qualify for Azazel’s Awesome August community painting challenge.
Here’s a picture of the complete starter box. After a few more tyranids, I’ll be taking a break from sci-fi for a while and go back to orcs and wolves.
I have finished the other two Alguaciles in the Nomads starting box.
These have been the least pleasant to paint of the whole set, but by no means unpleasant. While the woman in the centre is about the best I think I can make from these models, the other two could be improved, but for the moment I am happy to leave them like this. There are more versions of the Alguaciles with different equipment and poses and I may end up painting some more in the future.
A wip picture of this Nomad sniper, mostly because the front armour plate will be partly covered up by the rifle when the model is assembled.
I wanted him to look a little bit darker and stealthy-looking than the Alguaciles, with their red uniform, but I still mixed a little bit of red on the armour to tie the miniature to the others. You can see it better on the back, perhaps.
They surely lack the variety and sheer inventiveness of Confrontation, but as for sheer class I consider Infinity miniatures like the cyberpunk Rackham.
On the other hand, I see little possibilities of cross-overs with 40k or anything grimdark. Perhaps only in the Van Saar direction, and this particular mini could be painted as a Vindicare assassin, I guess… How do they fare here in the community?
I’m showing this as a work in progress, both because I am planning to bring out a few highlights still, and because I hope I’ll be able to take better pictures. The colour of the cape, in particular, is quite off in this one.
The sculpt is gorgeous and I tried not to ruin it too much. I took a couple of bold risks going for two cold colours for the metal and the cloth, and placing such a cold mini on a desert base. I did work some yellows here and there, but it does not show too much. Does the mini feel unbalanced to you?
Also, painting desert sand turned out not to be the easiest thing in the world… Do you have any suggestions?
Two snapshots of one of the three Infinity Nomads Alguaciles I’ve been painting. They look too much militaristic to feel like real anarchists, but well that’s a common problem in miniature painting, ins’t it?
I decided to begin with a close reinterpretation of the studio colour scheme. The challenge there is that you have the same red on two very different textures – the pants and the armour plates. I solved this using white and turquoise as highlights for the armour and brighter red for the pants. On this particular model the base colour for the armour is a darker red-purple (obtained mixing turquoise and red), while for the other models I chose to have the pants slightly darker than the armour.
The upper part of the vest is dark grey with highlights in the same turquois, as are the boots and the weapons – all made with slightly different amounts of shade and highlight. Does the mini feel too homogeneous? The head came out a little too bright in the picture, but I should probably add some more shadows to the hair anyway…
The two other Alguaciles are almost ready and soon I should be able to start working on the bases.