Almost four years ago, daggerandbrush recommended Killyox as the next expansion in this pretty much still starting Wolfen project. Well, it took some time, but I’m glad I eventually managed to get and paint this beast.
There seem to be different Killyox sculpts around. The one I found to buy at a reasonable price lacks the nice pendants attached to the belt in the front, has a toirtoise or drake texture on the leg armour instead of padded leather, and some other differences. But it’s still an imposing sculpt, and a hell of a pointer. See below for comparison.
I decided to paint the leg armour in somewhat iridescent colours, as if it were the hide or shell of a sea creature or something out of Final Fantasy VIII. In general, the miniature has more colours and a warmer palette than the other wolfen I painted so far.
The metallics are a bit more muted than those on the crossbow of the previous mini…
For some of the details and decorations, like the horn and the plate on the moon-shaped icon on his back, I tried yellow and teal with simple white edge highlighting. I must say I quite like it, maybe just a tad too cartoony.
The skin was perhaps the easiest part of the model – just a matter of building shadows carefully with very thin paint and then adding a little pop with some red and yellows. More than a wolf, I decided to paint Killyox as some sort of kitsune, a Japanese fox spirit, in this case with a double pointed tail. I think the white spot made the face more interesting and saved me a lot of trouble with blending.
Overall, I’m very happy with this mini, and it didn’t even take that long to paint, at least compared to my standards!
Next I’ll do an orc, but soon I’ll be back with another wolfen.
I think I’ll count this as done. It will get some finishing touches and the base after after some of the other puppies will be painted.
If you get close, everything looks still a bit messy. But I have made some bold choices here and there and in the end I am satisfied with how it turned out. I used to be scared to paint these Rackham models and now I’m feeling more confident.
The skin (or really short fur) is painted and highlighted with greys, with just a little purples in the highlights. For the next wolfen, I’ll try to add some colour variation. From some angles the pads on the thighs look rough, but you liked them so much I didn’t change them.
The blonde hair is… questionable. I don’t remember how I came up with the idea, but probably from one of the reference pictures on the Confrontation cards. Then I chose to stick with it. After all, there can be blonde werewolves, right?
This last picture is blurry, but it’s there just so you have all the main angles, and it works in a small format. The sculpt clearly focuses on the front: there isn’t a lot here that draws attention.
One lonely wolf howling at Ylia. Next, I think I’ll go with one of the iconic crossbow sculpts…
On to some Rackham wolfen, which are very dear models to me and among those who really made me want to learn how to paint. Unfortunately I sold the first few wolfen I painted years ago, but now I got quite a few from the old range and I’m going to spend some time on them.
This is an old warrior, with the typical sword design and just a basic leg and head swap.
The nmm on the blade took time: I found it much easier to do a good effect on the two blades pointing downwards than on the large surface of the main blade.
The skin is still not done, but I have started to work some purple tones in the gray, to see if it’s true that it would make the model look more lifelike.
The metal on the two pads on his thighs is very blue and meant to be more reflective and bright. I still have to tone it down and add some shadows on the side, but what do you think so far? Does it look strange?
Clearly I should add more color variation in the skin, especially here in the back. And I have to find a nice pop shade of blond for the tail and hair.
Unfortunately, I don’t think I’ll be able to paint much during the holiday season. Best wishes to everybody and catch you in January!
A couple of group pictures of the Dirz models I have painted so far.
Apart from the bases, there is little that ties together the crossbowmen and the Dawn warriors, and I am not sure how much they feel like a whole…
Even though it’s not going to happen for a while, the next step in the project would be to paint some of these gorgeous Keratis warriors, and I’m not sure what colour scheme to use. The main thing will have to be choosing between a red or a cyan robe, I guess… What do you think?
I’m showing this as a work in progress, both because I am planning to bring out a few highlights still, and because I hope I’ll be able to take better pictures. The colour of the cape, in particular, is quite off in this one.
The sculpt is gorgeous and I tried not to ruin it too much. I took a couple of bold risks going for two cold colours for the metal and the cloth, and placing such a cold mini on a desert base. I did work some yellows here and there, but it does not show too much. Does the mini feel unbalanced to you?
Also, painting desert sand turned out not to be the easiest thing in the world… Do you have any suggestions?
Another work in progress, since my bases are still lost in the mail… So, here’s my initial work on Ysis, a named character of the Dirz faction.
The original paintjob for the card, as you can see, went for a nice blend of different off-white tones for the suit and a dark steel for the weapons.
I wanted something to match with the crossbowmen, so opted for a red suit and contrasting, pale blue nmm metals. As it stands now, I think the metals may be too monotonous, even though they suggest the idea of some kind of mechanical prosthesis, which I would be quite fitting. I’ll try to add some yellow reflections coming from the ground. I will also have to add a visible yellow spot somewhere, probably the lens on her mask.
The figure is suitably slender for an assassin and its pose is charged with tension. Even though it’s difficult to capture it on photograph, the sculpt is literally dynamic: when you have it in your hands your are constantly invited to turn it and it works well from every angle.
In relation to the rest of the Dirz miniatures, Ysis should provide a link between the crossbowmen and the armoured knights that came with her in the starter box, by combining the red tone of the cloth I used for the former with the blue-grey tones of the armour, which should be predominant in the latter.
She still needs some touching up, but what do you think so far?